‘Call of Duty: Black Ops 3’ Gameplay, Features & Release Date: Details of ‘Free Run’ Parkour Mode for New CoD Game Revealed

Call of Duty: Black Ops 3

Treyarch, the development studio behind the upcoming "Call of Duty: Black Ops III," detailed the new mode that will be featured in the game.

Dubbed as "Free Run," the new gameplay feature will allow gamers to race using parkour-style movements against other players.

As explained by the studio, the new mode can be played in both single-player and multiplayer settings. The objective of gamers is to complete each course within the fastest time possible. However, aside from running and jumping over various obstacles, the courses will also feature targets which players have to shoot at.

According to the studio, these objectives will be able to help gamers refine their movements in the game as well as their weapon skills.

"This mode as a whole is all about managing your thrust meter and the budget that thrust meter gives you," the studio said in a YouTube video according to Gamespot. "We put the weapon challenges in so you can master your movement with respect to the guns."

If players make a mistake in the course, the mode will reset and will begin at certain checkpoints. Also, using extra bullets will also affect players' performance by adding to their overall time.

As the studio noted, the level of difficulty in "Free Run" increases in more advanced levels.

"Call of Duty: Black Ops III" is scheduled to come out on November 6 for the Microsoft Windows, PlayStation 3,PlayStation 4, Xbox 360 and Xbox One platforms.

Aside from "Free Run," the latest installment in the "Call of Duty" franchise will also feature new additions such as the "Realistic" difficulty setting. Also, for the first time in the series' history, the game will include female playable characters.

Respectively portrayed by actresses Rachel Kimsey and Katie Sackoff, the characters Rachel Kane and Sarah Hall can be chosen by players in the game's campaign and multiplayer modes.

According to Jason Blundell, the game's director, the addition of main female characters was inspired by various factors including the sci-fi film "Alien" and the U.S. military.

"It's interesting, because the movie 'Alien,'" he told IGN. "That was actually written for a man but then they hired Sigourney Weaver and just left the script alone. That's why she comes off as such a strong, confident character. So we did the same - we wrote a gender-neutral script and the actors bring their personality and gender to the words...but it doesn't pander to either."

"Then the other reason was talki8ng to our military guys, they were really pushing the fact that we'll be seeing a lot more women in military roles going into the future," he added. "We're talking about 2065, not just in support roles, but in active combat."