Visionary director J.J. Abrams and his Bad Robot production company are preparing to enter the world of the gaming industry with the upcoming release of "Spyjinx."

Details about the game are still unclear but according to its creators, the game is scheduled to come out for the PC sometime in 2016, according to Cinemablend.

Of course, Abrams is widely known in the entertainment industry due to his various massive franchises such as "Mission Impossible" and "Star Trek." He also helmed the upcoming "Star Wars: The Force Awakens," which is the first installment in the new "Star Wars" trilogy.

Despite his success in film, it seems Abrams wants to expand his repertoire of projects by developing a new video game. For his latest endeavor, the director partnered his Bad Robot studio with Chair Entertainment, a Utah-based development firm and a subsidiary of Epic Games.

Through the partnership, the two studios started working on "Spyjinx." According to the game's website, "Spyjinx" is a mix of RPG and strategy elements with a gameplay experience focused on the theme of espionage.

"'Spyjinx' is a unique mix of action strategy gameplay, dynamic world building and RPG character development - all set in a thrilling, treacherous world of espionage," the developers wrote.

Based on the game's description, it might share some of the same gameplay qualities as Konami's "Metal Gear Solid" franchise, since the series also heavily relies on stealth, intelligence-gathering and strategy. But, as noted by the developers, "Spyjinx" will also feature a customizable environment.

There is no specific release date yet for "Spyjinx" but the developers are currently preparing to launch a beta event for the game. Those who would like to participate in the event and test out "Spyjinx" may do so by registering through the game's website. It is also not yet clear if the developers are planning to launch versions of the game for the Xbox and PlayStation platforms.

As for Abrams, the director noted that he decided to partner with Chair for the project due to the quality of games the studio produces, such as "Shadow Complex" and the "Infinity Blade" series.

"I'm such a fan of what Chair has made and the things that they've allowed me and my kids to play," he told Game Informer during an interview. "I remember the first time I played 'Infinity Blade,' and it blew my mind what you guys have done with Unreal Engine on that device."

"I feel like it's a natural progression from what we've been doing," he added. "We really wanted to expand into this area of entertainment."