Eidos Montreal, the developer of "Deus Ex: Mankind Divided" announced that it had delayed the release of the upcoming first-person shooter by six months.

According to the studio, the decision was made in order to provide the development team enough time to ensure the quality of the game, IGN reported.

Originally, "Deus Ex: Mankind Divided" was supposed to arrive on February 23, 2016. However, the studio decided to move its release date to August of next year instead. Although the creators assured fans of the "Deus Ex" franchise that the development of the upcoming installment is going smoothly, they need more time for its post-production stages.

"As you may have already seen by reading and watching the many previews for 'Deus Ex: Mankind Divided,' our aim is for it to be a worthy successor to [2011's 'Deus Ex: Human Revolution'], and to improve upon that game in every way possible," David Anfoss, head of Eidos Montreal wrote on the game's website.

"We're confident and proud of the game so far," the studio added. "However, as we are now playing through the game in full we can see that it will require more time in post-production for tuning, iterations and refinement to meet our high standards. In order to achieve this, we need to move the release of the game to August 23rd, 2016."

 "Deus Ex: Mankind Divided" will serve as the fourth installment in the "Deus Ex" game series. It is set two years after "Deus Ex: Human Revolution" and still follows the story of protagonist Adam Jensen.

Like previous titles from the series, "Deus Ex: Mankind Divided" takes place in a dystopian future featuring cyberpunk elements. In the upcoming game, Jensen returns as a member of an international organization that was formed to manage the growing conflict between augmented and natural groups of people.

As noted by the developer, "Deus Ex: Mankind Divided" will come out in August and will be available for the Microsoft Windows, PlayStation 4 and Xbox One platforms.

Earlier this year, Eidos Montreal and publisher Square Enix launched a new type of pre-order system for the game. Basically, the system works by offering those who will pre-order the game with rewards based on the number of people who will purchase it in different regions, according to PC Gamer.

It was immediately criticized by gamers due to its unfair and unpredictable nature. As a result, the developers of the game scrapped the pre-order system and instead offered those who will pre-order the game the same set of rewards.