‘Star Wars Battlefront’ Gameplay & Features: System Requirements for PC Game Revealed; Rumors About Microtransactions Clarified

Star Wars Battlefront

Development studio EA Digital Illusions CE has just released the system requirements for the PC version of the upcoming "Star Wars Battlefront" game.

In addition, an executive from the studio explained how the currency system of the game will work.

"Star Wars Battlefront" is set to come out next month, which means PC players have enough time to check if their rigs will be able to handle the game or not. Below are the minimum and recommended system requirements of the game as posted on its Origin site.

Minimum System Requirements:

  •  OS: 64-bit Windows 7 or later
  •  Processor (Intel): Intel i3 6300T or equivalent
  •  Memory: 8GB of RAM
  •  Hard Drive: At least 40GB of free space
  •  Graphics card (NVIDIA): nVidia GeForce GTX 660 2GB
  •  Graphics card (ATI): ATI Radeon HD 7850 2GB
  •  DirectX: 11.0 Compatible video card or equivalent
  •  Online Connection: 512KBPS or faster Internet connection

Recommended Requirements:

  •  OS: 64-bit Windows 10 or later
  •  Processor (Intel): Intel i5 6600 or equivalent
  •  Memory: 16GB RAM
  •  Hard Drive: At least 40GB of free space
  •  Graphics card (NVIDIA): nVidia GeForce GTX 970 4GB
  •  Graphics Card (AMD): AMD Radeon R9 290 4GB
  •  DirectX: 11.1 Compatible video card or equivalent
  •  Online connection: 512KBPS or faster Internet connection

"Star Wars Battlefront" is set to come out in North America on November 17 for the Microsoft Windows, PlayStation 4 and Xbox One platforms. It will feature both single-player and multi-player modes and let gamers play on the side of the Rebel Alliance or the Galactic Empire.

Within the past few weeks, gamers have been wondering if the game will feature microtransactions since it will feature a currency system based on points and credits. As noted by Gamespot, developers usually use this kind of system to introduce in-game transactions that involve real money.

However, according to Niklas Fegraeus, the design director of "Star Wars Battlefront," the game will not have microtransactions that will force gamers to use real-world cash. The director explained that gamers will be able to purchase various items in the game using their credits, which can be obtained based on their performance.

"The currency system is based on your game performance," he told Gamespot during an interview. "The credits that you use to buy things in the game are earned. You play the game, complete challenges, and that's how you get credits."

Fegraeus also assured gamers that despite the game's currency system, microtransactions are not part of its core design.